Cultural Computing Ryohei Nakatsu, Naoko Tosa, Fazel Naghdy, Kok Wai Wong, Philippe Codognet |
Front Matter |
Multiple Format Search and Rescue Robot as a Competitive Arena Andrew Chiou |
1-8 |
An On-Line Classification Approach of Visitors' Movements in 3D Virtual Museums Kingkarn Sookhanaphibarn, Ruck Thawonmas |
9-20 |
A Machine That Daydreams Graham A. Mann |
21-35 |
Cluster Analysis for Personalised Mobile Entertainment Content Worapat Paireekreng, Kok Wai Wong, Chun Che Fung |
36-45 |
Auto-explanation System: Player Satisfaction in Strategy-Based Board Games Andrew Chiou, Kok Wai Wong |
46-54 |
Comparing Binarisation Techniques for the Processing of Ancient Manuscripts Rapeeporn Chamchong, Chun Che Fung, Kok Wai Wong |
55-64 |
Complex Game Design Modeling Viknashvaran Narayanasamy, Kok Wai Wong, Shri Rai, Andrew Chiou |
65-74 |
Haptic Carillon: A Computationally Enhanced Mechanical Performing Instrument Mark Havryliv, Fazel Naghdy, Greg Schiemer, Timothy Hurd |
75-86 |
3D Geometric and Haptic Modeling of Hand-Woven Textile Artifacts Hooman Shidanshidi, Fazel Naghdy, Golshah Naghdy, Diana Wood Conroy |
87-100 |
Pocket Gamelan: Realizations of a Microtonal Composition on a Linux Phone Using Open Source Music Synthesis Software Greg Schiemer, Etienne Deleflie, Eva Cheng |
101-110 |
Creating Memory: Reading a Patching Language Michael Barkl |
111-117 |
The Promise of Fuzzy Logic in Generalised Music Composition Wendy Suiter |
118-127 |
Structuralism, Attitude and the Computer: Questioning the Notion of "Cultural Computing Warren Burt |
128-136 |
Looking for Culture in Video Games: Three Conceptual Approaches James K. Scarborough |
137-148 |
Supporting Multiple Perspectives on 3D Museum Artefacts through Interoperable Annotations Jane Hunter, Chih-Hao Yu |
149-159 |
Interactivity in Games: The Player's Engagement Stépane Natkin |
160-168 |
Co-production and Co-creation: Creative Practice in Social Inclusion Atau Tanaka, Lalya Gaye, Ranald Richardson |
169-178 |
Opening the Can: Public Interaction with Ready-Made Contents Shlomo Dubnov, Philippe Codognet |
179-189 |
Cultural Computing - How to Investigate a Form of Unconscious User Experiences in Mixed Realities Matthias Rauterberg, Jun Hu, Geert Langereis |
190-197 |
Emotions as a Communication Medium between the Unconscious and the Conscious Matthias Rauterberg |
198-207 |
Emotional Expression of Korean Dance Assisted by a Virtual Environment System Taeyoung Uhm, Hanhoon Park, Mi-Hee Lee, Un-Mi Kim, Jong-Il Park |
208-213 |
Machine-Made Puzzles and Hand-Made Puzzles Hiroshi Higashida |
214-222 |
Cultural Computing - Creative Power Integrating Culture, Unconsciousness and Software Naoko Tosa |
223-232 |
Entertainment and Its Future Ryohei Nakatsu |
233-242 |