Entertainment and Its Future - Cultural Computing
Conference Papers Year : 2010

Entertainment and Its Future

Abstract

Various new forms of entertainment using information and media technologies have emerged and been accepted among people all over the world. Casual and serious games, as well as communication using mobile phones, blogs, and Twitter, are such kinds of new entertainment. It is important to discuss the basic characteristics of such entertainment and to understand the direction to which these new forms are leading human societies. This paper provides a comparative study of entertainment between developing countries and developed countries, and between ancient times and the present day. The future relationship between entertainment and society is also described.
Fichier principal
Vignette du fichier
24-paper_28Nakatsu_29-A.pdf (1.82 Mo) Télécharger le fichier
Origin Files produced by the author(s)
Loading...

Dates and versions

hal-01056337 , version 1 (18-08-2014)

Licence

Identifiers

Cite

Ryohei Nakatsu. Entertainment and Its Future. Second IFIP TC 14 Entertainment Computing Symposium (ECS) / Held as Part of World Computer Congress (WCC), Sep 2010, Brisbane, Australia. pp.233-242, ⟨10.1007/978-3-642-15214-6_24⟩. ⟨hal-01056337⟩
91 View
130 Download

Altmetric

Share

More