The Effect of Age, Gender, and Previous Gaming Experience on Game Play Performance - Human-Computer Interaction Access content directly
Conference Papers Year : 2010

The Effect of Age, Gender, and Previous Gaming Experience on Game Play Performance

Abstract

It is common sense that people don't play games that are too difficult for them. Thus Game developers need to understand the performance abilities of players. Several studies suggest a clear dissimilarity in video game playing abilities between different genders and age groups. In this paper, we report on a study investigating impact of age, gender and previous gaming experience on gameplay performance. The study explored the performance of 60 kids 6-16 years old within three video games: Rock Band 2, Lego Star Wars and Kameo. The paper outlines clear impact of age and gender and less prior gaming experience on performance parameters: score and game progression.
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hal-01055469 , version 1 (13-08-2014)

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Mona Erfani, Magy Seif El-Nasr, David Milam, Bardia Aghabeigi, Beth Aileen Lameman, et al.. The Effect of Age, Gender, and Previous Gaming Experience on Game Play Performance. Second IFIP TC 13 Symposium on Human-Computer Interaction (HCIS)/ Held as Part of World Computer Congress (WCC), Sep 2010, Brisbane, Australia. pp.293-296, ⟨10.1007/978-3-642-15231-3_33⟩. ⟨hal-01055469⟩
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