A Problem-Driven Approach to XR in Education: Teaching Non-Euclidean Geometries through Virtual Reality
Résumé
Immersive technologies are increasingly used in education, offering unique benefits in fields like mathematics that require spatial understanding. These tools enable learners to interact with virtual environments, providing hands-on experiences that enhance comprehension and retention of abstract concepts. This is particularly valuable in areas like non-Euclidean geometries, which are difficult to visualize using traditional methods. This paper explores our research on using virtual reality to teach non-Euclidean geometries, highlighting both the benefits and challenges.
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