Communication Dans Un Congrès Année : 2025

A Problem-Driven Approach to XR in Education: Teaching Non-Euclidean Geometries through Virtual Reality

Résumé

Immersive technologies are increasingly used in education, offering unique benefits in fields like mathematics that require spatial understanding. These tools enable learners to interact with virtual environments, providing hands-on experiences that enhance comprehension and retention of abstract concepts. This is particularly valuable in areas like non-Euclidean geometries, which are difficult to visualize using traditional methods. This paper explores our research on using virtual reality to teach non-Euclidean geometries, highlighting both the benefits and challenges.
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Dates et versions

hal-04943528 , version 1 (12-02-2025)

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  • HAL Id : hal-04943528 , version 1

Citer

Maé Mavromatis, Ronan Gaugne, Rémi Coulon, Valérie Gouranton. A Problem-Driven Approach to XR in Education: Teaching Non-Euclidean Geometries through Virtual Reality. KELVAR 2025 - Workshop K-12+ Embodied Learning through Virtual and Augmented Reality, IEEE Virtual Reality (VR), Mar 2025, Saint-Malo, France. pp.1-4. ⟨hal-04943528⟩
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