The Animation Loop Station: Near Real-Time Animation Production - Entertainment Computing - ICEC 2012
Conference Papers Year : 2012

The Animation Loop Station: Near Real-Time Animation Production

Abstract

We present the animation loop station, a near real-time animation production system. It brings the concept of loop stations or loopers commonly used for live music performances to the animation domain. Our system allows a single animator to build an animation layer by layer by capturing his own movement and building up complex motion through several passes or takes. In order not to interfere with capture and not break the performer’s flow, control commands are handled by a speech interface.
Fichier principal
Vignette du fichier
978-3-642-33542-6_55_Chapter.pdf (717.59 Ko) Télécharger le fichier
Origin Files produced by the author(s)
Loading...

Dates and versions

hal-01556167 , version 1 (04-07-2017)

Licence

Identifiers

Cite

Benjamin Walther-Franks, Florian Biermann, Nikolaas Steenbergen, Rainer Malaka. The Animation Loop Station: Near Real-Time Animation Production. 11th International Confernece on Entertainment Computing (ICEC), Sep 2012, Bremen, Germany. pp.469-472, ⟨10.1007/978-3-642-33542-6_55⟩. ⟨hal-01556167⟩
120 View
145 Download

Altmetric

Share

More