Genesis: New Media Art Created as a Visualization of Fluid Dynamics - Entertainment Computing – ICEC 2017 Access content directly
Conference Papers Year : 2017

Genesis: New Media Art Created as a Visualization of Fluid Dynamics

Naoko Tosa
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  • PersonId : 1031214
Pang Yunian
  • Function : Author
  • PersonId : 1031215
Liang Zhao
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  • PersonId : 1031216
Ryohei Nakatsu
  • Function : Author
  • PersonId : 1031217


We have been working on the creation of media art utilizing technologies. As an extension of our previous research, this time we have focused on the visualization of behaviors of fluid. This area has been named as “fluid mechanics” or “fluid dynamics” and there have been various researches in this area. As some of the fluid motion look beautiful, there is another research area called “visualization of fluid motion.”However most of these results show only stable fluid behaviors and lacks of unstable or in other words unpredictable behaviors that would be substantial for the creation of art. Therefore, to create various unstable or unpredictable fluid behaviors in trials to create artworks, we have introduced several new methods such as usage of dry ice, injection of paints into fluid, and usage of air gun to create an explosive effect. This paper proposes the basic concept of new video art called “Genesis” based on the visualization of fluid dynamics, describes details of the above mentioned three ideas that were introduced to create unpredictable fluid dynamics based phenomena, and then describes details of new media art we have created combining these ideas.
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Dates and versions

hal-01771298 , version 1 (19-04-2018)





Naoko Tosa, Pang Yunian, Liang Zhao, Ryohei Nakatsu. Genesis: New Media Art Created as a Visualization of Fluid Dynamics. 16th International Conference on Entertainment Computing (ICEC), Sep 2017, Tsukuba City, Japan. pp.3-13, ⟨10.1007/978-3-319-66715-7_1⟩. ⟨hal-01771298⟩
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